What’s the difference between controlled and uncontrolled inputs in ReactJS?

Uncontrolled inputs are input elements that have their state stored strictly in the browser document object model (DOM). They behave like vanilla HTML inputs that you create without using a framework like React.

Uncontrolled (out of control? lol) inputs

There’s a couple of ways you can create uncontrolled inputs.

The first is to leave out the value attribute of an input.

function App() {
  return (
    <div>
      <input type="text" name="title"/>
    </div>
  );
}

This input behaves like a regular input. But if you need to access the value of this input inside your component – say, to submit the form or to do some other processing with the value – then you can’t access it without directly accessing the value from the DOM itself using the DOM API (i.e document.getElementsByTagName).

If you’re using ReactJS in the first place, you’re probably trying to avoid having to work directly with the DOM API. Now there are situations when you do want to read DOM state directly and React offers a way to do that with uncontrolled inputs through its own API called refs.

Here’s an example of reading state from our uncontrolled component with refs:

App() {
  const inputRef = useRef(null);
  const handleClick = () => {
    alert(inputRef.current.value);
  };
  return (
    <div>
      <input type="text" name="title" ref={inputRef} />
      <button onClick={handleClick}>Click</button>
    </div>
  );
}

We bind the input to a ref object that’s created using the useRef hook. This creates a connection to our input element and allows us to access the DOM value directly without having to use the DOM API. In most situations where you want or need to use uncontrolled inputs, refs are the way to go.

You can also create an uncontrolled input by setting a value attribute – but only if the value is null or undefined.

Here’s an example with undefined

function App() {
  return (
    <div>
      <input type="text" name="title" value={undefined} />
    </div>
  );
}

This behaves just like an input that doesn’t have a value attribute at all.

Controlled inputs

Controlled inputs that get their value from React component state rather than from the DOM. The component is the source of truth for the value of the input.

For example

function App() {
  const [title, setTitle] = useState("dog day afternoon");
  return (
    <div>
      <input type="text" name="title" value={title} />
    </div>
  );
}

If you tried to type into this input, the value won’t actually change! That’s because nothing in the component is currently writing to the title variable. That’s why most controlled inputs will come with change handlers.

function App() {
  const [title, setTitle] = useState("dog day afternoon");
  return (
    <div>
      <input type="text" name="title" value={title} onChange={(e) => setTitle(e.target.value) }/>
    </div>
  );
}

Danger! Changing a controlled input to an uncontrolled input between renders

Now that we’ve covered the difference between a controlled and uncontrolled component – what happens if this same input element changes from a controlled element to an uncontrolled one?

To demonstrate what happens, lets add a toggle handler that toggles the title state between a string value and undefined.

function App() {
  const [title, setTitle] = useState("dog day afternoon");
  const toggleTitle = () => {
    if (title) {
      setTitle(undefined);
    } else {
      setTitle("dog day afternoon");
    }
  }
  return (
    <div>
      <input type="text" name="title" value={title} onChange={(e) => setTitle(e.target.value) }/>
      <button onClick={toggleTitle}>Toggle</button>
    </div>
  );
}

Clicking toggle produces the following error

Warning: A component is changing a controlled input to be uncontrolled. This is likely caused by the value changing from a defined to undefined, which should not happen. Decide between using a controlled or uncontrolled input element for the lifetime of the component. More info: https://reactjs.org/link/controlled-components

In most cases, you can fix this by ensuring that you don’t supply undefined or null to your inputs. You can do this with some additional data processing or validation before that value is bound to the input at render time.

Leave a Reply

Your email address will not be published. Required fields are marked *